blob: 237f3b86b5e4aa53125b85cec562cea67e679bd3 [file] [log] [blame]
SKIP: FAILED
Error parsing GLSL shader:
ERROR: 0:9: 'image load-store format' : not supported with this profile: es
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
Error parsing GLSL shader:
ERROR: 0:7: 'image load-store format' : not supported with this profile: es
ERROR: 0:7: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
//
// fragment_main
//
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
uint inner;
} v;
layout(binding = 1, rg16i) uniform highp writeonly iimage2DArray f_arg_0;
uint textureNumLayers_d47a3a() {
uint res = uint(imageSize(f_arg_0).z);
return res;
}
void main() {
v.inner = textureNumLayers_d47a3a();
}
//
// compute_main
//
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uint inner;
} v;
layout(binding = 1, rg16i) uniform highp writeonly iimage2DArray arg_0;
uint textureNumLayers_d47a3a() {
uint res = uint(imageSize(arg_0).z);
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureNumLayers_d47a3a();
}
tint executable returned error: exit status 1