blob: 2453ac85761e35d0b07c0ea64f73fa99ccc25eab [file] [log] [blame]
SKIP: FAILED
Error parsing GLSL shader:
ERROR: 0:5: 'image load-store format' : not supported with this profile: es
ERROR: 0:5: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
Error parsing GLSL shader:
ERROR: 0:3: 'image load-store format' : not supported with this profile: es
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
//
// fragment_main
//
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, rg16ui) uniform highp writeonly uimage2DArray f_arg_0;
void textureStore_f65ec0() {
ivec2 arg_1 = ivec2(1);
int arg_2 = 1;
uvec4 arg_3 = uvec4(1u);
uvec4 v = arg_3;
imageStore(f_arg_0, ivec3(arg_1, arg_2), v);
}
void main() {
textureStore_f65ec0();
}
//
// compute_main
//
#version 310 es
layout(binding = 0, rg16ui) uniform highp writeonly uimage2DArray arg_0;
void textureStore_f65ec0() {
ivec2 arg_1 = ivec2(1);
int arg_2 = 1;
uvec4 arg_3 = uvec4(1u);
uvec4 v = arg_3;
imageStore(arg_0, ivec3(arg_1, arg_2), v);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_f65ec0();
}
tint executable returned error: exit status 1