blob: 0c15cfa330bdcf7d011dabecf7457fedd8a906a3 [file] [log] [blame]
SKIP: FAILED
struct main_out {
float4 x_GLF_color_1;
};
struct main_outputs {
float4 main_out_x_GLF_color_1 : SV_Target0;
};
cbuffer cbuffer_x_7 : register(b0) {
uint4 x_7[1];
};
static float4 x_GLF_color = (0.0f).xxxx;
void main_1() {
int4 a = (0).xxxx;
int i = 0;
int sum = 0;
a = (0).xxxx;
i = 0;
{
while(true) {
int x_40 = i;
int x_42 = asint(x_7[0u].w);
if ((x_40 < (x_42 + 1))) {
} else {
break;
}
int x_46 = i;
int x_48 = asint(x_7[0u].x);
int x_49 = i;
uint v = (uint(min(max(x_46, x_48), x_49)) * 4u);
int x_52 = asint(x_7[(v / 16u)][((v % 16u) / 4u)]);
if ((x_52 == 1)) {
int x_57 = i;
a[x_57] = 5;
} else {
int x_59 = i;
int x_60 = i;
a[x_59] = x_60;
}
{
int x_62 = i;
i = (x_62 + 1);
}
continue;
}
}
int x_65 = a.x;
int x_67 = a.y;
int x_70 = a.z;
int x_73 = a.w;
sum = (((x_65 + x_67) + x_70) + x_73);
int x_75 = sum;
if ((x_75 == 10)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = (0.0f).xxxx;
}
}
main_out main_inner() {
main_1();
main_out v_1 = {x_GLF_color};
return v_1;
}
main_outputs main() {
main_out v_2 = main_inner();
main_outputs v_3 = {v_2.x_GLF_color_1};
return v_3;
}
FXC validation failure:
<scrubbed_path>(21,5-15): error X3511: forced to unroll loop, but unrolling failed.
tint executable returned error: exit status 1