commit | 6aa10dd6a5138eff423e96a729782a7156fe297a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 15 10:52:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Apr 15 10:52:34 2024 +0000 |
tree | 78c90b5389eeeb541f731ef095e7901505b2d42d | |
parent | a55b40d029e6f9e197a497320f69f6d340c728af [diff] |
[tools][cts] Fix 'merge' subcommand Unlike reading from a nil map which produces a nil value, writing to a nil map results in a panic. Fixed: dawn:2516 Change-Id: I1a0c60cec99693974a9ede717c380d901874c33d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/183880 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.