Sign in
dawn
/
dawn
/
6ad78e82fbd5ae3128df32e467221326685d9d0d
/
.
/
test
/
tint
/
expressions
/
binary
/
div
/
scalar-vec3
/
f32.wgsl.expected.glsl
blob: ae14410da7444a281c7bda8c0e35bd4e82b7a71a [
file
] [
log
] [
blame
]
#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
float
a
=
4.0f
;
vec3 b
=
vec3
(
1.0f
,
2.0f
,
3.0f
);
vec3 r
=
(
a
/
b
);
}