| commit | 58c1c685a8dab745a8c22d231b7b1cd68bfc977a | [log] [tgz] |
|---|---|---|
| author | Peter McNeeley <petermcneeley@google.com> | Thu Jun 26 15:27:09 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 26 15:27:09 2025 -0700 |
| tree | 3e864f5bb6982dacc027167c410ef6ddda908fc3 | |
| parent | eb81de80f0eb4f5cb236df7a2878c4caf1737572 [diff] |
[dawn] MacOS use relaxed math where possible Fast math has potential downsides due to its treatment of inf/nan. We can use relaxed math as a pragma in MacOSx 15+ versions. Bug: 425650181 Change-Id: I30794e90928f8841879f528e2598aaf885af22b7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/249035 Commit-Queue: Peter McNeeley <petermcneeley@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.