#include <metal_stdlib> | |
using namespace metal; | |
void distance_0657d4() { | |
float res = distance(float3(), float3()); | |
} | |
vertex void vertex_main() { | |
distance_0657d4(); | |
return; | |
} | |
fragment void fragment_main() { | |
distance_0657d4(); | |
return; | |
} | |
kernel void compute_main() { | |
distance_0657d4(); | |
return; | |
} | |