#include <metal_stdlib> | |
using namespace metal; | |
void fract_a49758() { | |
float3 res = fract(float3()); | |
} | |
vertex void vertex_main() { | |
fract_a49758(); | |
return; | |
} | |
fragment void fragment_main() { | |
fract_a49758(); | |
return; | |
} | |
kernel void compute_main() { | |
fract_a49758(); | |
return; | |
} | |