#include <metal_stdlib> | |
using namespace metal; | |
void select_bb8aae() { | |
float4 res = select(float4(), float4(), bool4()); | |
} | |
vertex void vertex_main() { | |
select_bb8aae(); | |
return; | |
} | |
fragment void fragment_main() { | |
select_bb8aae(); | |
return; | |
} | |
kernel void compute_main() { | |
select_bb8aae(); | |
return; | |
} | |