blob: 8743700f7cb4580fb9577e61036f0e0d0fdef838 [file] [log] [blame]
Texture2D<uint4> arg_0 : register(t0, space1);
void textureLoad_749704() {
uint4 res = arg_0.Load(int3(0, 0, 0));
}
void vertex_main() {
textureLoad_749704();
return;
}
void fragment_main() {
textureLoad_749704();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_749704();
return;
}