blob: 7ea3d470aea77d9d69481c04d1c80621cc71c0c9 [file] [log] [blame]
Texture2D<float4> arg_0 : register(t0, space1);
void textureLoad_8acf41() {
float4 res = arg_0.Load(int3(0, 0, 0), 0);
}
void vertex_main() {
textureLoad_8acf41();
return;
}
void fragment_main() {
textureLoad_8acf41();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_8acf41();
return;
}