blob: 65f8c55a17d79bf9faeae8548411a399f64c8a36 [file] [log] [blame]
Texture3D<uint4> arg_0 : register(t0, space1);
void textureLoad_9a7c90() {
uint4 res = arg_0.Load(int4(0, 0, 0, 0));
}
void vertex_main() {
textureLoad_9a7c90();
return;
}
void fragment_main() {
textureLoad_9a7c90();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_9a7c90();
return;
}