blob: 9c47a89a890be4070e3112a08d21d2db5fcf67c9 [file] [log] [blame]
Texture3D<uint4> arg_0 : register(t0, space1);
void textureLoad_a9a9f5() {
uint4 res = arg_0.Load(int4(0, 0, 0, 0), 1);
}
void vertex_main() {
textureLoad_a9a9f5();
return;
}
void fragment_main() {
textureLoad_a9a9f5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_a9a9f5();
return;
}