blob: f65c48895679e4e8d5712c41e668cc8055cb6373 [file] [log] [blame]
Texture3D<int4> arg_0 : register(t0, space1);
void textureLoad_b1bf79() {
int4 res = arg_0.Load(int4(0, 0, 0, 0));
}
void vertex_main() {
textureLoad_b1bf79();
return;
}
void fragment_main() {
textureLoad_b1bf79();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_b1bf79();
return;
}