blob: 4f945bc2972b8112b3e8ccea62c4b4cc0e51efd7 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d_array<r32float>;
fn textureLoad_b58c6d() {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() {
textureLoad_b58c6d();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_b58c6d();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_b58c6d();
}