blob: d3f874e4a3a69b64857fd6c9148a422415807213 [file] [log] [blame]
Texture2D<float4> arg_0 : register(t0, space1);
void textureLoad_e893d7() {
float4 res = arg_0.Load(int3(0, 0, 0));
}
void vertex_main() {
textureLoad_e893d7();
return;
}
void fragment_main() {
textureLoad_e893d7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_e893d7();
return;
}