blob: e5f7a259164b45006e6e73e0f1cd7b5fb4dcdfed [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<r32float>;
fn textureNumLayers_d5b228() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLayers_d5b228();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_d5b228();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_d5b228();
}