blob: d03b4887a03388e49ebd2d66fc30bbd009e9141a [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<rg32uint>;
fn textureStore_dde364() {
textureStore(arg_0, vec2<i32>(), 1, vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() {
textureStore_dde364();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_dde364();
}
[[stage(compute)]]
fn compute_main() {
textureStore_dde364();
}