#include <metal_stdlib> | |
using namespace metal; | |
void unpack2x16unorm_7699c0() { | |
float2 res = unpack_unorm2x16_to_float(1u); | |
} | |
vertex void vertex_main() { | |
unpack2x16unorm_7699c0(); | |
return; | |
} | |
fragment void fragment_main() { | |
unpack2x16unorm_7699c0(); | |
return; | |
} | |
kernel void compute_main() { | |
unpack2x16unorm_7699c0(); | |
return; | |
} | |