commit | 5ae7a137676a258a00d699b1e22bdede68f1c430 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jan 04 17:23:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 04 17:23:59 2024 +0000 |
tree | 25489dabf896535348b77f22e186d563838ffeea | |
parent | 5a1f96d02e3b64b7d6876a1b8bb9335907b952ad [diff] |
[tint][ir] Rename shiftl -> shl, shiftr -> shr The rest of the binary ops are 3 characters or fewer, and in my experience 'shl' and 'shr' are far more common abbreviations. Change-Id: I1edb0eb1971177940726ba818e3c7cb5836f512e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168220 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.