commit | 6bac73c5d6a48f6717554e369509879b5ce4a237 | [log] [tgz] |
---|---|---|
author | Sunny Sachanandani <sunnyps@chromium.org> | Wed May 01 22:25:49 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 01 22:25:49 2024 +0000 |
tree | e9a528b05855e93efd246ac305c8ce4fa52fbe3c | |
parent | 833b892ea02779af23e83a244eaa445b5f4c6eb7 [diff] |
metal: Add shader module labels to trace events Add label to ShaderModuleMTL CreateFunction and fix the trace event for CreatePipelineAsyncEvent. Bug: chromium:335052790 Change-Id: I75cefb685ebd067242fb9d84d4c3d8307982c4cb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185960 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.