commit | 6be7f3212bdc36e9c3eb527da86560556cae74af | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Dec 07 13:53:04 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 07 13:53:04 2022 +0000 |
tree | d38e787512c11d45916de3e8c5a2d9b4ffabdcdb | |
parent | 4c8f5a1ac2a0224605bdcf7deeb7aabb6be7fb52 [diff] |
node: Implement GPUDevice.features Bug: None Change-Id: I29f2832d22567d357a474e2b9522d3b7f195b3fb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112600 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.