commit | 6c77fe5d1a0d351b749ec56cbd0249a931ab21d1 | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Fri Jun 02 23:54:54 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 02 23:54:54 2023 +0000 |
tree | a73e4bb76fc8b276844b3106749a5a50376fa8dc | |
parent | 4974818aaa2c84c5c110a85c615dfe747abb591b [diff] |
Compat: Reject compressed texture copy to buffer You can not copy a compressed texture to a buffer in compatibility mode. Change-Id: Ie133d9d050fd2894950e2adbc0685aca24514f14 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/135620 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.