blob: 3583595683424df34acb4f5a67e5d0be29580b39 [file] [log] [blame]
#version 310 es
struct ExternalTextureParams {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
void textureDimensions_ba1481() {
ivec2 res = textureSize(arg_0_1, 0);
}
vec4 vertex_main() {
textureDimensions_ba1481();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
struct ExternalTextureParams {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
void textureDimensions_ba1481() {
ivec2 res = textureSize(arg_0_1, 0);
}
void fragment_main() {
textureDimensions_ba1481();
}
void main() {
fragment_main();
return;
}
#version 310 es
struct ExternalTextureParams {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
mat3x4 yuvToRgbConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
void textureDimensions_ba1481() {
ivec2 res = textureSize(arg_0_1, 0);
}
void compute_main() {
textureDimensions_ba1481();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}