commit | 6cdb2096f396392c13c66563ee4fc22a6cec1809 | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Thu Aug 29 21:37:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 29 21:37:54 2024 +0000 |
tree | 5a859d865bd5c277cd5c708958b3ea0f2872f948 | |
parent | 1fdac660c40b9e662535b780e8efa4c8386bef2b [diff] |
Add arm to all android compat expectations suppression "arm" is needed to avoid conflicting with expectations added by cts roller Change-Id: I402bab3e9b17576d6046be55d773be44c15ea1e3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204554 Reviewed-by: Stephen White <senorblanco@chromium.org> Auto-Submit: Shrek Shao <shrekshao@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.