commit | 6cecb17eae2bd9bd1af0b6674e839f18c689fa92 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Jul 28 19:40:25 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 28 19:40:25 2023 +0000 |
tree | 38d94f50ce48ce8130428dbb77f8db80a5875793 | |
parent | f848af2dc2a4e9c2cb4bc782667af3453047d5ba [diff] |
Remove now unused CopyTextureToTextureInternal Bug: None Change-Id: Ib3b00c54c3946dc0c591c46be0ad725b4dbdc1bc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143387 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.