commit | 6d33ed012ba52da528f63e60425f19a07bdcfb02 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu May 01 17:06:58 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 01 17:06:58 2025 -0700 |
tree | 4f745b024b934d6c282eb9aea5842e8978966509 | |
parent | b1c66af72925e24732b7c0f7c7275714d960b842 [diff] |
[spirv-reader][ir] Adding texture/sampler tests Add disabled tests for the texture/sampler types and methods. Bug: 407384500 Change-Id: Iad510fa828a9c39e90c4e3cbaac63c8849d4ab2a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/238834 Auto-Submit: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.