Roll vulkan-deps from c61c0894e58c to e7a561a5f0b7 (200 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/c61c0894e58c..e7a561a5f0b7

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/0971d79400aa5811d24bb696a7a69565f5c4cb3b..3ceed991cbd6899610e0bd3c5ffebfbc17cd222d
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/ad9184e76a66b1001c29db9b0a3e87f646c64de0..8c5559c134abcf432ec59db842404087b9906c1a
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/3605cce5b11f6a085107fd400f1721cd2a59c49e..bf3ad6e795df95455c206452ce78a6c0277a5dd3
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/f6a6f7ab165cedbfa2a7d0c93fe27a2d01ce09c8..015e25c3c91b70eb1a754d36fb14c4ba6ad9b0b9
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/15a84652b94e465e9a7b25eb507193929863bc2f..e99951e806943624c12e1609aff8b0a22f0cc558
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools/+log/7c46da2b39036a80ce088576d5794bf39e667f56..e3d18f90c0b8ef1f52539e0674a42f0adfe30381
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries/+log/2c909c1ab6f9c6caba39a84a4887186b3fafdead..8383c46b129c2b3a5f3833e602d946d2fcc57e39
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/297055a233e1b6401c9419f6aa692aa51f1c647f..36187ee9f2074609d3ec56fa1a315c191366b688

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC rharrison@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: rharrison@google.com
Change-Id: Ie3ad96bd00687dad16f0fc05618fc248fe7a56e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/310415
Bot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com>
10 files changed
tree: 7cc3feffd5211c58d51cf278d56aa7760aa4bc81
  1. .github/
  2. .vscode/
  3. agents/
  4. build_overrides/
  5. docs/
  6. generator/
  7. include/
  8. infra/
  9. scripts/
  10. src/
  11. test/
  12. third_party/
  13. tools/
  14. webgpu-cts/
  15. .bazelrc
  16. .bazelversion
  17. .clang-format
  18. .clang-format-ignore
  19. .clang-tidy
  20. .git-blame-ignore-revs
  21. .gitattributes
  22. .gitignore
  23. .gitmodules
  24. .gn
  25. .style.yapf
  26. .vpython3
  27. AUTHORS
  28. BUILD.bazel
  29. BUILD.gn
  30. CMakeLists.txt
  31. CMakeSettings.json
  32. CODE_OF_CONDUCT.md
  33. codereview.settings
  34. CONTRIBUTING.md
  35. CPPLINT.cfg
  36. DEPS
  37. DIR_METADATA
  38. go.mod
  39. go.sum
  40. go_presubmit_support.py
  41. LICENSE
  42. MODULE.bazel
  43. MODULE.bazel.lock
  44. OWNERS
  45. PRESUBMIT.py
  46. README.chromium
  47. README.md
  48. unsafe_buffers_paths.txt
  49. WATCHLISTS
  50. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.