Suppress another TextureViewRenderingTest on Intel d3d11

failing with DXGI_ERROR_DEVICE_HUNG

Bug: dawn:1812
Change-Id: Ib76d91784e9ec1102427c7b4468e9d4a214f99ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132560
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
diff --git a/src/dawn/tests/end2end/TextureViewTests.cpp b/src/dawn/tests/end2end/TextureViewTests.cpp
index 5743f20..0ed2be2 100644
--- a/src/dawn/tests/end2end/TextureViewTests.cpp
+++ b/src/dawn/tests/end2end/TextureViewTests.cpp
@@ -747,6 +747,9 @@
 
 // Test rendering into a 1-layer 2D array texture view created on a layer of a 2D array texture.
 TEST_P(TextureViewRenderingTest, Texture2DArrayViewOnALayerOf2DArrayTextureAsColorAttachment) {
+    // TODO(dawn:1812): the test fails with DXGI_ERROR_DEVICE_HUNG on Intel D3D11 driver.
+    DAWN_SUPPRESS_TEST_IF(IsD3D11() && IsIntel());
+
     constexpr uint32_t kMipLevels = 1;
     constexpr uint32_t kBaseLevel = 0;
     constexpr uint32_t kLayers = 10;