| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/dawn_node/binding/GPUDevice.h" |
| |
| #include <memory> |
| |
| #include "src/dawn_node/binding/Converter.h" |
| #include "src/dawn_node/binding/Errors.h" |
| #include "src/dawn_node/binding/GPUBindGroup.h" |
| #include "src/dawn_node/binding/GPUBindGroupLayout.h" |
| #include "src/dawn_node/binding/GPUBuffer.h" |
| #include "src/dawn_node/binding/GPUCommandBuffer.h" |
| #include "src/dawn_node/binding/GPUCommandEncoder.h" |
| #include "src/dawn_node/binding/GPUComputePipeline.h" |
| #include "src/dawn_node/binding/GPUPipelineLayout.h" |
| #include "src/dawn_node/binding/GPUQuerySet.h" |
| #include "src/dawn_node/binding/GPUQueue.h" |
| #include "src/dawn_node/binding/GPURenderBundleEncoder.h" |
| #include "src/dawn_node/binding/GPURenderPipeline.h" |
| #include "src/dawn_node/binding/GPUSampler.h" |
| #include "src/dawn_node/binding/GPUShaderModule.h" |
| #include "src/dawn_node/binding/GPUSupportedLimits.h" |
| #include "src/dawn_node/binding/GPUTexture.h" |
| #include "src/dawn_node/utils/Debug.h" |
| |
| namespace wgpu::binding { |
| |
| namespace { |
| |
| class DeviceLostInfo : public interop::GPUDeviceLostInfo { |
| public: |
| DeviceLostInfo(interop::GPUDeviceLostReason reason, std::string message) |
| : reason_(reason), message_(message) { |
| } |
| std::variant<interop::GPUDeviceLostReason> getReason(Napi::Env env) override { |
| return reason_; |
| } |
| std::string getMessage(Napi::Env) override { |
| return message_; |
| } |
| |
| private: |
| interop::GPUDeviceLostReason reason_; |
| std::string message_; |
| }; |
| |
| class OOMError : public interop::GPUOutOfMemoryError {}; |
| class ValidationError : public interop::GPUValidationError { |
| public: |
| ValidationError(std::string message) : message_(std::move(message)) { |
| } |
| |
| std::string getMessage(Napi::Env) override { |
| return message_; |
| }; |
| |
| private: |
| std::string message_; |
| }; |
| |
| } // namespace |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // wgpu::bindings::GPUDevice |
| //////////////////////////////////////////////////////////////////////////////// |
| GPUDevice::GPUDevice(Napi::Env env, wgpu::Device device) |
| : env_(env), device_(device), async_(std::make_shared<AsyncRunner>(env, device)) { |
| device_.SetLoggingCallback( |
| [](WGPULoggingType type, char const* message, void* userdata) { |
| std::cout << type << ": " << message << std::endl; |
| }, |
| nullptr); |
| device_.SetUncapturedErrorCallback( |
| [](WGPUErrorType type, char const* message, void* userdata) { |
| std::cout << type << ": " << message << std::endl; |
| }, |
| nullptr); |
| |
| device_.SetDeviceLostCallback( |
| [](WGPUDeviceLostReason reason, char const* message, void* userdata) { |
| auto r = interop::GPUDeviceLostReason::kDestroyed; |
| switch (reason) { |
| case WGPUDeviceLostReason_Force32: |
| UNREACHABLE("WGPUDeviceLostReason_Force32"); |
| break; |
| case WGPUDeviceLostReason_Destroyed: |
| case WGPUDeviceLostReason_Undefined: |
| r = interop::GPUDeviceLostReason::kDestroyed; |
| break; |
| } |
| auto* self = static_cast<GPUDevice*>(userdata); |
| for (auto promise : self->lost_promises_) { |
| promise.Resolve( |
| interop::GPUDeviceLostInfo::Create<DeviceLostInfo>(self->env_, r, message)); |
| } |
| }, |
| this); |
| } |
| |
| GPUDevice::~GPUDevice() { |
| } |
| |
| interop::Interface<interop::GPUSupportedFeatures> GPUDevice::getFeatures(Napi::Env env) { |
| class Features : public interop::GPUSupportedFeatures { |
| public: |
| bool has(Napi::Env, std::string feature) override { |
| UNIMPLEMENTED(); |
| } |
| std::vector<std::string> keys(Napi::Env) override { |
| UNIMPLEMENTED(); |
| } |
| }; |
| return interop::GPUSupportedFeatures::Create<Features>(env); |
| } |
| |
| interop::Interface<interop::GPUSupportedLimits> GPUDevice::getLimits(Napi::Env env) { |
| wgpu::SupportedLimits limits{}; |
| if (!device_.GetLimits(&limits)) { |
| Napi::Error::New(env, "failed to get device limits").ThrowAsJavaScriptException(); |
| } |
| return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env, limits); |
| } |
| |
| interop::Interface<interop::GPUQueue> GPUDevice::getQueue(Napi::Env env) { |
| // TODO(crbug.com/dawn/1144): Should probably return the same Queue JS object. |
| return interop::GPUQueue::Create<GPUQueue>(env, device_.GetQueue(), async_); |
| } |
| |
| void GPUDevice::destroy(Napi::Env env) { |
| for (auto promise : lost_promises_) { |
| promise.Resolve(interop::GPUDeviceLostInfo::Create<DeviceLostInfo>( |
| env_, interop::GPUDeviceLostReason::kDestroyed, "device was destroyed")); |
| } |
| lost_promises_.clear(); |
| device_.Release(); |
| } |
| |
| interop::Interface<interop::GPUBuffer> GPUDevice::createBuffer( |
| Napi::Env env, |
| interop::GPUBufferDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::BufferDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || |
| !conv(desc.mappedAtCreation, descriptor.mappedAtCreation) || |
| !conv(desc.size, descriptor.size) || !conv(desc.usage, descriptor.usage)) { |
| return {}; |
| } |
| return interop::GPUBuffer::Create<GPUBuffer>(env, device_.CreateBuffer(&desc), desc, |
| device_, async_); |
| } |
| |
| interop::Interface<interop::GPUTexture> GPUDevice::createTexture( |
| Napi::Env env, |
| interop::GPUTextureDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::TextureDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || !conv(desc.usage, descriptor.usage) || // |
| !conv(desc.size, descriptor.size) || // |
| !conv(desc.dimension, descriptor.dimension) || // |
| !conv(desc.mipLevelCount, descriptor.mipLevelCount) || // |
| !conv(desc.sampleCount, descriptor.sampleCount) || // |
| !conv(desc.format, descriptor.format)) { |
| return {}; |
| } |
| return interop::GPUTexture::Create<GPUTexture>(env, device_.CreateTexture(&desc)); |
| } |
| |
| interop::Interface<interop::GPUSampler> GPUDevice::createSampler( |
| Napi::Env env, |
| interop::GPUSamplerDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::SamplerDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || // |
| !conv(desc.addressModeU, descriptor.addressModeU) || // |
| !conv(desc.addressModeV, descriptor.addressModeV) || // |
| !conv(desc.addressModeW, descriptor.addressModeW) || // |
| !conv(desc.magFilter, descriptor.magFilter) || // |
| !conv(desc.minFilter, descriptor.minFilter) || // |
| !conv(desc.mipmapFilter, descriptor.mipmapFilter) || // |
| !conv(desc.lodMinClamp, descriptor.lodMinClamp) || // |
| !conv(desc.lodMaxClamp, descriptor.lodMaxClamp) || // |
| !conv(desc.compare, descriptor.compare) || // |
| !conv(desc.maxAnisotropy, descriptor.maxAnisotropy)) { |
| return {}; |
| } |
| return interop::GPUSampler::Create<GPUSampler>(env, device_.CreateSampler(&desc)); |
| } |
| |
| interop::Interface<interop::GPUExternalTexture> GPUDevice::importExternalTexture( |
| Napi::Env, |
| interop::GPUExternalTextureDescriptor descriptor) { |
| UNIMPLEMENTED(); |
| } |
| |
| interop::Interface<interop::GPUBindGroupLayout> GPUDevice::createBindGroupLayout( |
| Napi::Env env, |
| interop::GPUBindGroupLayoutDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::BindGroupLayoutDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || |
| !conv(desc.entries, desc.entryCount, descriptor.entries)) { |
| return {}; |
| } |
| |
| return interop::GPUBindGroupLayout::Create<GPUBindGroupLayout>( |
| env, device_.CreateBindGroupLayout(&desc)); |
| } |
| |
| interop::Interface<interop::GPUPipelineLayout> GPUDevice::createPipelineLayout( |
| Napi::Env env, |
| interop::GPUPipelineLayoutDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::PipelineLayoutDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || |
| !conv(desc.bindGroupLayouts, desc.bindGroupLayoutCount, descriptor.bindGroupLayouts)) { |
| return {}; |
| } |
| |
| return interop::GPUPipelineLayout::Create<GPUPipelineLayout>( |
| env, device_.CreatePipelineLayout(&desc)); |
| } |
| |
| interop::Interface<interop::GPUBindGroup> GPUDevice::createBindGroup( |
| Napi::Env env, |
| interop::GPUBindGroupDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::BindGroupDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || !conv(desc.layout, descriptor.layout) || |
| !conv(desc.entries, desc.entryCount, descriptor.entries)) { |
| return {}; |
| } |
| |
| return interop::GPUBindGroup::Create<GPUBindGroup>(env, device_.CreateBindGroup(&desc)); |
| } |
| |
| interop::Interface<interop::GPUShaderModule> GPUDevice::createShaderModule( |
| Napi::Env env, |
| interop::GPUShaderModuleDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::ShaderModuleWGSLDescriptor wgsl_desc{}; |
| wgpu::ShaderModuleDescriptor sm_desc{}; |
| if (!conv(wgsl_desc.source, descriptor.code) || !conv(sm_desc.label, descriptor.label)) { |
| return {}; |
| } |
| sm_desc.nextInChain = &wgsl_desc; |
| |
| return interop::GPUShaderModule::Create<GPUShaderModule>( |
| env, device_.CreateShaderModule(&sm_desc), async_); |
| } |
| |
| interop::Interface<interop::GPUComputePipeline> GPUDevice::createComputePipeline( |
| Napi::Env env, |
| interop::GPUComputePipelineDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::ComputePipelineDescriptor desc{}; |
| if (!conv(desc, descriptor)) { |
| return {}; |
| } |
| |
| return interop::GPUComputePipeline::Create<GPUComputePipeline>( |
| env, device_.CreateComputePipeline(&desc)); |
| } |
| |
| interop::Interface<interop::GPURenderPipeline> GPUDevice::createRenderPipeline( |
| Napi::Env env, |
| interop::GPURenderPipelineDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::RenderPipelineDescriptor desc{}; |
| if (!conv(desc, descriptor)) { |
| return {}; |
| } |
| |
| return interop::GPURenderPipeline::Create<GPURenderPipeline>( |
| env, device_.CreateRenderPipeline(&desc)); |
| } |
| |
| interop::Promise<interop::Interface<interop::GPUComputePipeline>> |
| GPUDevice::createComputePipelineAsync(Napi::Env env, |
| interop::GPUComputePipelineDescriptor descriptor) { |
| using Promise = interop::Promise<interop::Interface<interop::GPUComputePipeline>>; |
| |
| Converter conv(env); |
| |
| wgpu::ComputePipelineDescriptor desc{}; |
| if (!conv(desc, descriptor)) { |
| Promise promise(env, PROMISE_INFO); |
| promise.Reject(Errors::OperationError(env)); |
| return promise; |
| } |
| |
| struct Context { |
| Napi::Env env; |
| Promise promise; |
| AsyncTask task; |
| }; |
| auto ctx = new Context{env, Promise(env, PROMISE_INFO), async_}; |
| auto promise = ctx->promise; |
| |
| device_.CreateComputePipelineAsync( |
| &desc, |
| [](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline pipeline, |
| char const* message, void* userdata) { |
| auto c = std::unique_ptr<Context>(static_cast<Context*>(userdata)); |
| |
| switch (status) { |
| case WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_Success: |
| c->promise.Resolve(interop::GPUComputePipeline::Create<GPUComputePipeline>( |
| c->env, pipeline)); |
| break; |
| default: |
| c->promise.Reject(Errors::OperationError(c->env)); |
| break; |
| } |
| }, |
| ctx); |
| |
| return promise; |
| } |
| |
| interop::Promise<interop::Interface<interop::GPURenderPipeline>> |
| GPUDevice::createRenderPipelineAsync(Napi::Env env, |
| interop::GPURenderPipelineDescriptor descriptor) { |
| using Promise = interop::Promise<interop::Interface<interop::GPURenderPipeline>>; |
| |
| Converter conv(env); |
| |
| wgpu::RenderPipelineDescriptor desc{}; |
| if (!conv(desc, descriptor)) { |
| Promise promise(env, PROMISE_INFO); |
| promise.Reject(Errors::OperationError(env)); |
| return promise; |
| } |
| |
| struct Context { |
| Napi::Env env; |
| Promise promise; |
| AsyncTask task; |
| }; |
| auto ctx = new Context{env, Promise(env, PROMISE_INFO), async_}; |
| auto promise = ctx->promise; |
| |
| device_.CreateRenderPipelineAsync( |
| &desc, |
| [](WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline pipeline, |
| char const* message, void* userdata) { |
| auto c = std::unique_ptr<Context>(static_cast<Context*>(userdata)); |
| |
| switch (status) { |
| case WGPUCreatePipelineAsyncStatus::WGPUCreatePipelineAsyncStatus_Success: |
| c->promise.Resolve(interop::GPURenderPipeline::Create<GPURenderPipeline>( |
| c->env, pipeline)); |
| break; |
| default: |
| c->promise.Reject(Errors::OperationError(c->env)); |
| break; |
| } |
| }, |
| ctx); |
| |
| return promise; |
| } |
| |
| interop::Interface<interop::GPUCommandEncoder> GPUDevice::createCommandEncoder( |
| Napi::Env env, |
| interop::GPUCommandEncoderDescriptor descriptor) { |
| wgpu::CommandEncoderDescriptor desc{}; |
| return interop::GPUCommandEncoder::Create<GPUCommandEncoder>( |
| env, device_.CreateCommandEncoder(&desc)); |
| } |
| |
| interop::Interface<interop::GPURenderBundleEncoder> GPUDevice::createRenderBundleEncoder( |
| Napi::Env env, |
| interop::GPURenderBundleEncoderDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::RenderBundleEncoderDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || |
| !conv(desc.colorFormats, desc.colorFormatsCount, descriptor.colorFormats) || |
| !conv(desc.depthStencilFormat, descriptor.depthStencilFormat) || |
| !conv(desc.sampleCount, descriptor.sampleCount)) { |
| return {}; |
| } |
| |
| return interop::GPURenderBundleEncoder::Create<GPURenderBundleEncoder>( |
| env, device_.CreateRenderBundleEncoder(&desc)); |
| } |
| |
| interop::Interface<interop::GPUQuerySet> GPUDevice::createQuerySet( |
| Napi::Env env, |
| interop::GPUQuerySetDescriptor descriptor) { |
| Converter conv(env); |
| |
| wgpu::QuerySetDescriptor desc{}; |
| if (!conv(desc.label, descriptor.label) || !conv(desc.type, descriptor.type) || |
| !conv(desc.count, descriptor.count) || |
| !conv(desc.pipelineStatistics, desc.pipelineStatisticsCount, |
| descriptor.pipelineStatistics)) { |
| return {}; |
| } |
| |
| return interop::GPUQuerySet::Create<GPUQuerySet>(env, device_.CreateQuerySet(&desc)); |
| } |
| |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> GPUDevice::getLost( |
| Napi::Env env) { |
| auto promise = |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>>(env, PROMISE_INFO); |
| lost_promises_.emplace_back(promise); |
| return promise; |
| } |
| |
| void GPUDevice::pushErrorScope(Napi::Env env, interop::GPUErrorFilter filter) { |
| wgpu::ErrorFilter f; |
| switch (filter) { |
| case interop::GPUErrorFilter::kOutOfMemory: |
| f = wgpu::ErrorFilter::OutOfMemory; |
| break; |
| case interop::GPUErrorFilter::kValidation: |
| f = wgpu::ErrorFilter::Validation; |
| break; |
| default: |
| Napi::Error::New(env, "unhandled GPUErrorFilter value") |
| .ThrowAsJavaScriptException(); |
| return; |
| } |
| device_.PushErrorScope(f); |
| } |
| |
| interop::Promise<std::optional<interop::GPUError>> GPUDevice::popErrorScope(Napi::Env env) { |
| using Promise = interop::Promise<std::optional<interop::GPUError>>; |
| struct Context { |
| Napi::Env env; |
| Promise promise; |
| AsyncTask task; |
| }; |
| auto* ctx = new Context{env, Promise(env, PROMISE_INFO), async_}; |
| auto promise = ctx->promise; |
| |
| bool ok = device_.PopErrorScope( |
| [](WGPUErrorType type, char const* message, void* userdata) { |
| auto c = std::unique_ptr<Context>(static_cast<Context*>(userdata)); |
| auto env = c->env; |
| switch (type) { |
| case WGPUErrorType::WGPUErrorType_NoError: |
| c->promise.Resolve({}); |
| break; |
| case WGPUErrorType::WGPUErrorType_OutOfMemory: |
| c->promise.Resolve(interop::GPUOutOfMemoryError::Create<OOMError>(env)); |
| break; |
| case WGPUErrorType::WGPUErrorType_Unknown: |
| case WGPUErrorType::WGPUErrorType_DeviceLost: |
| case WGPUErrorType::WGPUErrorType_Validation: |
| c->promise.Resolve( |
| interop::GPUValidationError::Create<ValidationError>(env, message)); |
| break; |
| default: |
| c->promise.Reject("unhandled error type"); |
| break; |
| } |
| }, |
| ctx); |
| |
| if (ok) { |
| return promise; |
| } |
| |
| delete ctx; |
| promise.Reject(Errors::OperationError(env)); |
| return promise; |
| } |
| |
| std::optional<std::string> GPUDevice::getLabel(Napi::Env) { |
| UNIMPLEMENTED(); |
| }; |
| |
| void GPUDevice::setLabel(Napi::Env, std::optional<std::string> value) { |
| UNIMPLEMENTED(); |
| }; |
| |
| interop::Interface<interop::EventHandler> GPUDevice::getOnuncapturederror(Napi::Env) { |
| UNIMPLEMENTED(); |
| } |
| |
| void GPUDevice::setOnuncapturederror(Napi::Env, |
| interop::Interface<interop::EventHandler> value) { |
| UNIMPLEMENTED(); |
| } |
| |
| void GPUDevice::addEventListener( |
| Napi::Env, |
| std::string type, |
| std::optional<interop::Interface<interop::EventListener>> callback, |
| std::optional<std::variant<interop::AddEventListenerOptions, bool>> options) { |
| UNIMPLEMENTED(); |
| } |
| |
| void GPUDevice::removeEventListener( |
| Napi::Env, |
| std::string type, |
| std::optional<interop::Interface<interop::EventListener>> callback, |
| std::optional<std::variant<interop::EventListenerOptions, bool>> options) { |
| UNIMPLEMENTED(); |
| } |
| |
| bool GPUDevice::dispatchEvent(Napi::Env, interop::Interface<interop::Event> event) { |
| UNIMPLEMENTED(); |
| } |
| |
| } // namespace wgpu::binding |