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ptr_ref
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vec4_f32_in_struct.wgsl.expected.fxc.hlsl
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struct
str
{
float4 i
;
};
void
func
(
inout float4 pointer
)
{
pointer
=
(
0.0f
).
xxxx
;
}
[
numthreads
(
1
,
1
,
1
)]
void
main
()
{
str F
=
(
str
)
0
;
func
(
F
.
i
);
return
;
}