commit | 6e1f01f32be23b9457eb0257d2ab0220335b739d | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Sep 09 20:40:31 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 09 20:40:31 2021 +0000 |
tree | 4f58a5a1b770090e948c2d508057ea0d02f5cad2 | |
parent | 3bc6716a775188af888cedca71d25ceac0772518 [diff] |
metal: Use single-entry point transform We only remap bindings for the target entry point, so we need to strip all other entry points to avoid generating invalid bindings for them. Bug: tint:1170 Change-Id: Ia1a73601e8d620341fb4f7170dfa856632a04245 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63880 Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.