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dawn
/
dawn
/
6e647fb401b75ce06f3e65e77e4dc591462b5781
/
.
/
test
/
tint
/
builtins
/
textureGather
/
i32
/
blue.wgsl
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@group
(
1
)
@binding
(
0
)
var
t
:
texture_2d
<i32>
;
@group
(
1
)
@binding
(
1
)
var
s
:
sampler
;
@fragment
fn main
()
{
var
res
:
vec4
<i32>
=
textureGather
(
2
,
t
,
s
,
vec2
<f32>
());
}