| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(4) { |
| one:i32 @offset(0) |
| } |
| |
| S = struct @align(4) { |
| data:i32 @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_11:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %func_struct_S_i11_i1_ = func(%s:ptr<function, S, read_write>, %x:ptr<function, i32, read_write>):i32 { |
| $B2: { |
| %6:ptr<function, i32, read_write> = access %s, 0u |
| %7:i32 = load %6 |
| %x_17:i32 = let %7 |
| %9:bool = eq %x_17, 1i |
| if %9 [t: $B3, f: $B4] { # if_1 |
| $B3: { # true |
| %10:i32 = load %x |
| %x_18:i32 = let %10 |
| %12:ptr<function, i32, read_write> = access %s, 0u |
| %13:i32 = load %12 |
| %x_19:i32 = let %13 |
| %15:i32 = add %x_18, %x_19 |
| ret %15 |
| } |
| $B4: { # false |
| %16:i32 = load %x |
| %x_21:i32 = let %16 |
| ret %x_21 |
| } |
| } |
| unreachable |
| } |
| } |
| %main_1 = func():void { |
| $B5: { |
| %a:ptr<function, i32, read_write> = var |
| %arr:ptr<function, array<S, 1>, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %param:ptr<function, S, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| %param_2:ptr<function, S, read_write> = var |
| %param_3:ptr<function, i32, read_write> = var |
| store %a, 0i |
| %26:ptr<uniform, i32, read> = access %x_11, 0u |
| %27:i32 = load %26 |
| %x_22:i32 = let %27 |
| %29:ptr<function, i32, read_write> = access %arr, 0i, 0u |
| store %29, %x_22 |
| store %i, 0i |
| loop [b: $B6, c: $B7] { # loop_1 |
| $B6: { # body |
| %30:i32 = load %i |
| %x_23:i32 = let %30 |
| %32:ptr<uniform, i32, read> = access %x_11, 0u |
| %33:i32 = load %32 |
| %x_24:i32 = let %33 |
| %35:i32 = add 5i, %x_24 |
| %36:bool = lt %x_23, %35 |
| if %36 [t: $B8, f: $B9] { # if_2 |
| $B8: { # true |
| exit_if # if_2 |
| } |
| $B9: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %37:i32 = load %i |
| %x_26:i32 = let %37 |
| %39:i32 = call %tint_mod_i32, %x_26, 2i |
| %41:bool = neq %39, 0i |
| if %41 [t: $B10, f: $B11] { # if_3 |
| $B10: { # true |
| %42:ptr<function, S, read_write> = access %arr, 0i |
| %43:S = load %42 |
| %x_74:S = let %43 |
| store %param, %x_74 |
| %45:i32 = load %i |
| %x_28:i32 = let %45 |
| store %param_1, %x_28 |
| %47:i32 = call %func_struct_S_i11_i1_, %param, %param_1 |
| %x_29:i32 = let %47 |
| %49:S = load %param |
| %x_75:S = let %49 |
| %51:ptr<function, S, read_write> = access %arr, 0i |
| store %51, %x_75 |
| store %a, %x_29 |
| exit_if # if_3 |
| } |
| $B11: { # false |
| %52:ptr<function, S, read_write> = access %arr, 0i |
| %53:S = load %52 |
| %x_78:S = let %53 |
| store %param_2, %x_78 |
| store %param_3, 1i |
| %55:i32 = call %func_struct_S_i11_i1_, %param_2, %param_3 |
| %x_30:i32 = let %55 |
| %57:S = load %param_2 |
| %x_79:S = let %57 |
| %59:ptr<function, S, read_write> = access %arr, 0i |
| store %59, %x_79 |
| store %a, %x_30 |
| exit_if # if_3 |
| } |
| } |
| continue # -> $B7 |
| } |
| $B7: { # continuing |
| %60:i32 = load %i |
| %x_31:i32 = let %60 |
| %62:i32 = add %x_31, 1i |
| store %i, %62 |
| next_iteration # -> $B6 |
| } |
| } |
| %63:i32 = load %a |
| %x_33:i32 = let %63 |
| %65:bool = eq %x_33, 6i |
| if %65 [t: $B12, f: $B13] { # if_4 |
| $B12: { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_4 |
| } |
| $B13: { # false |
| store %x_GLF_color, vec4<f32>(0.0f) |
| exit_if # if_4 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B14: { |
| %67:void = call %main_1 |
| %68:vec4<f32> = load %x_GLF_color |
| %69:main_out = construct %68 |
| ret %69 |
| } |
| } |
| %tint_mod_i32 = func(%lhs:i32, %rhs:i32):i32 { |
| $B15: { |
| %72:bool = eq %rhs, 0i |
| %73:bool = eq %lhs, -2147483648i |
| %74:bool = eq %rhs, -1i |
| %75:bool = and %73, %74 |
| %76:bool = or %72, %75 |
| %77:i32 = select %rhs, 1i, %76 |
| %78:i32 = let %77 |
| %79:i32 = div %lhs, %78 |
| %80:i32 = mul %79, %78 |
| %81:i32 = sub %lhs, %80 |
| ret %81 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |