| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(4) { |
| one:f32 @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_8:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %x_68:ptr<function, bool, read_write> = var, false |
| %x_29:ptr<function, i32, read_write> = var |
| %x_30:ptr<function, i32, read_write> = var |
| %x_31:ptr<function, i32, read_write> = var |
| %globalNumbers:ptr<function, array<i32, 10>, read_write> = var |
| %x_17:ptr<function, i32, read_write> = var |
| %acc:ptr<function, i32, read_write> = var |
| %i_1:ptr<function, i32, read_write> = var |
| %localNumbers:ptr<function, array<i32, 2>, read_write> = var |
| %param:ptr<function, i32, read_write> = var |
| %x_24:ptr<function, i32, read_write> = var |
| %x_24_phi:ptr<function, i32, read_write> = var |
| %x_23_phi:ptr<function, i32, read_write> = var |
| store %acc, 0i |
| store %i_1, 0i |
| store %x_24_phi, 0i |
| store %x_23_phi, 0i |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %x_33:ptr<function, i32, read_write> = var |
| %x_92:ptr<function, i32, read_write> = var |
| %x_76_phi:ptr<function, bool, read_write> = var |
| %x_34_phi:ptr<function, i32, read_write> = var |
| %x_25_phi:ptr<function, i32, read_write> = var |
| %22:i32 = load %x_24_phi |
| store %x_24, %22 |
| %23:i32 = load %x_23_phi |
| %x_23:i32 = let %23 |
| %25:bool = lt %x_23, 4i |
| if %25 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| store %x_68, false |
| store %x_76_phi, false |
| loop [b: $B7] { # loop_2 |
| $B7: { # body |
| %x_81:ptr<function, bool, read_write> = var |
| %x_32:ptr<function, i32, read_write> = var |
| %x_81_phi:ptr<function, bool, read_write> = var |
| %x_32_phi:ptr<function, i32, read_write> = var |
| %x_33_phi:ptr<function, i32, read_write> = var |
| %x_90_phi:ptr<function, bool, read_write> = var |
| %32:bool = load %x_76_phi |
| %x_76:bool = let %32 |
| store %x_30, 0i |
| store %x_81_phi, %x_76 |
| store %x_32_phi, 0i |
| loop [b: $B8] { # loop_3 |
| $B8: { # body |
| %34:bool = load %x_81_phi |
| store %x_81, %34 |
| %35:i32 = load %x_32_phi |
| store %x_32, %35 |
| %36:ptr<uniform, f32, read> = access %x_8, 0u |
| %37:f32 = load %36 |
| %x_86:f32 = let %37 |
| store %x_33_phi, 0i |
| %39:bool = load %x_81 |
| store %x_90_phi, %39 |
| %40:i32 = load %x_32 |
| %41:i32 = let %40 |
| %42:i32 = call %tint_f32_to_i32, %x_86 |
| %44:bool = lt %41, %42 |
| if %44 [t: $B9, f: $B10] { # if_2 |
| $B9: { # true |
| exit_if # if_2 |
| } |
| $B10: { # false |
| exit_loop # loop_3 |
| } |
| } |
| store %x_68, true |
| %45:i32 = load %x_32 |
| store %x_29, %45 |
| %46:i32 = load %x_32 |
| store %x_33_phi, %46 |
| store %x_90_phi, true |
| exit_loop # loop_3 |
| } |
| } |
| %47:i32 = load %x_33_phi |
| store %x_33, %47 |
| %48:bool = load %x_90_phi |
| %x_90:bool = let %48 |
| %50:i32 = load %x_33 |
| store %x_34_phi, %50 |
| if %x_90 [t: $B11] { # if_3 |
| $B11: { # true |
| exit_loop # loop_2 |
| } |
| } |
| store %x_92, 0i |
| store %x_68, true |
| %51:i32 = load %x_92 |
| store %x_29, %51 |
| %52:i32 = load %x_92 |
| store %x_34_phi, %52 |
| exit_loop # loop_2 |
| } |
| } |
| %53:i32 = load %x_34_phi |
| %x_34:i32 = let %53 |
| store %x_31, %x_34 |
| %55:i32 = load %x_31 |
| %x_93:i32 = let %55 |
| %57:array<i32, 2> = load %localNumbers |
| %x_21:array<i32, 2> = let %57 |
| %x_22_1:ptr<function, array<i32, 2>, read_write> = var, %x_21 |
| %60:ptr<function, i32, read_write> = access %x_22_1, 1u |
| store %60, %x_93 |
| %61:array<i32, 2> = load %x_22_1 |
| %x_22:array<i32, 2> = let %61 |
| store %localNumbers, %x_22 |
| %63:ptr<function, i32, read_write> = access %globalNumbers, 0i |
| store %63, 0i |
| %64:i32 = access %x_22, 1u |
| %x_13:i32 = let %64 |
| store %param, %x_13 |
| store %x_17, 0i |
| store %x_25_phi, 0i |
| loop [b: $B12, c: $B13] { # loop_4 |
| $B12: { # body |
| %66:i32 = load %x_25_phi |
| %x_25:i32 = let %66 |
| %68:bool = lte %x_25, %x_13 |
| if %68 [t: $B14, f: $B15] { # if_4 |
| $B14: { # true |
| exit_if # if_4 |
| } |
| $B15: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %x_102_save:i32 = let %x_13 |
| %70:ptr<function, i32, read_write> = access %globalNumbers, %x_102_save |
| %71:i32 = load %70 |
| %x_18:i32 = let %71 |
| %73:bool = lte %x_18, 1i |
| if %73 [t: $B16] { # if_5 |
| $B16: { # true |
| %74:ptr<function, i32, read_write> = access %globalNumbers, %x_102_save |
| store %74, 1i |
| exit_if # if_5 |
| } |
| } |
| continue # -> $B13 |
| } |
| $B13: { # continuing |
| %75:i32 = add %x_25, 1i |
| %x_19:i32 = let %75 |
| store %x_17, %x_19 |
| store %x_25_phi, %x_19 |
| next_iteration # -> $B12 |
| } |
| } |
| %77:ptr<uniform, f32, read> = access %x_8, 0u |
| %78:f32 = load %77 |
| %x_107:f32 = let %78 |
| %80:i32 = call %tint_f32_to_i32, %x_107 |
| %81:i32 = sub %80, 1i |
| %82:ptr<function, i32, read_write> = access %globalNumbers, %81 |
| %83:i32 = load %82 |
| %x_14:i32 = let %83 |
| %85:i32 = load %x_24 |
| %86:i32 = let %85 |
| %87:i32 = bitcast %x_14 |
| %88:i32 = add %86, %87 |
| %89:i32 = bitcast %88 |
| %x_15:i32 = let %89 |
| store %acc, %x_15 |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| %91:i32 = add %x_23, 1i |
| %x_16:i32 = let %91 |
| store %i_1, %x_16 |
| store %x_24_phi, %x_15 |
| store %x_23_phi, %x_16 |
| next_iteration # -> $B3 |
| } |
| } |
| %93:i32 = load %x_24 |
| %94:bool = eq %93, 4i |
| if %94 [t: $B17, f: $B18] { # if_6 |
| $B17: { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_6 |
| } |
| $B18: { # false |
| store %x_GLF_color, vec4<f32>(0.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_6 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B19: { |
| %96:void = call %main_1 |
| %97:vec4<f32> = load %x_GLF_color |
| %98:main_out = construct %97 |
| ret %98 |
| } |
| } |
| %yieldsZero_ = func():i32 { |
| $B20: { |
| %x_116:ptr<function, bool, read_write> = var, false |
| %x_20:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %x_26:ptr<function, i32, read_write> = var |
| %x_134:ptr<function, i32, read_write> = var |
| %x_118_phi:ptr<function, bool, read_write> = var |
| %x_27_phi:ptr<function, i32, read_write> = var |
| store %x_118_phi, false |
| loop [b: $B21] { # loop_5 |
| $B21: { # body |
| %x_123:ptr<function, bool, read_write> = var |
| %x_28:ptr<function, i32, read_write> = var |
| %x_123_phi:ptr<function, bool, read_write> = var |
| %x_28_phi:ptr<function, i32, read_write> = var |
| %x_26_phi:ptr<function, i32, read_write> = var |
| %x_132_phi:ptr<function, bool, read_write> = var |
| %113:bool = load %x_118_phi |
| %x_118:bool = let %113 |
| store %i, 0i |
| store %x_123_phi, %x_118 |
| store %x_28_phi, 0i |
| loop [b: $B22] { # loop_6 |
| $B22: { # body |
| %115:bool = load %x_123_phi |
| store %x_123, %115 |
| %116:i32 = load %x_28_phi |
| store %x_28, %116 |
| %117:ptr<uniform, f32, read> = access %x_8, 0u |
| %118:f32 = load %117 |
| %x_128:f32 = let %118 |
| store %x_26_phi, 0i |
| %120:bool = load %x_123 |
| store %x_132_phi, %120 |
| %121:i32 = load %x_28 |
| %122:i32 = let %121 |
| %123:i32 = call %tint_f32_to_i32, %x_128 |
| %124:bool = lt %122, %123 |
| if %124 [t: $B23, f: $B24] { # if_7 |
| $B23: { # true |
| exit_if # if_7 |
| } |
| $B24: { # false |
| exit_loop # loop_6 |
| } |
| } |
| store %x_116, true |
| %125:i32 = load %x_28 |
| store %x_20, %125 |
| %126:i32 = load %x_28 |
| store %x_26_phi, %126 |
| store %x_132_phi, true |
| exit_loop # loop_6 |
| } |
| } |
| %127:i32 = load %x_26_phi |
| store %x_26, %127 |
| %128:bool = load %x_132_phi |
| %x_132:bool = let %128 |
| %130:i32 = load %x_26 |
| store %x_27_phi, %130 |
| if %x_132 [t: $B25] { # if_8 |
| $B25: { # true |
| exit_loop # loop_5 |
| } |
| } |
| store %x_134, 0i |
| store %x_116, true |
| %131:i32 = load %x_134 |
| store %x_20, %131 |
| %132:i32 = load %x_134 |
| store %x_27_phi, %132 |
| exit_loop # loop_5 |
| } |
| } |
| %133:i32 = load %x_27_phi |
| %x_27:i32 = let %133 |
| ret %x_27 |
| } |
| } |
| %tint_f32_to_i32 = func(%value:f32):i32 { |
| $B26: { |
| %136:i32 = convert %value |
| %137:bool = gte %value, -2147483648.0f |
| %138:i32 = select -2147483648i, %136, %137 |
| %139:bool = lte %value, 2147483520.0f |
| %140:i32 = select 2147483647i, %138, %139 |
| ret %140 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |