commit | 6e673b4b81932454056035d736397aa7b34f803e | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Jun 23 00:52:09 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 23 00:52:09 2021 +0000 |
tree | 7f974673a21b5c375d166f71b3d07f333054bd66 | |
parent | 7eb9a189f92768bd91e8e830e448bdcb136cb3e2 [diff] |
Disallow creating stencil textures with multiple mips on Metal Various aspects with this appear to be broken. Bug: dawn:838 Change-Id: If706508b90214f9b5f4b2884448f281945295827 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55560 Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.