| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_D3D12BACKEND_H_ |
| #define DAWNNATIVE_D3D12BACKEND_H_ |
| |
| #include <dawn/dawn_wsi.h> |
| #include <dawn_native/DawnNative.h> |
| |
| #include <DXGI1_4.h> |
| #include <d3d12.h> |
| #include <windows.h> |
| #include <wrl/client.h> |
| |
| #include <memory> |
| |
| struct ID3D12Device; |
| struct ID3D12Resource; |
| |
| namespace dawn_native { namespace d3d12 { |
| |
| class D3D11on12ResourceCache; |
| |
| DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device); |
| DAWN_NATIVE_EXPORT DawnSwapChainImplementation CreateNativeSwapChainImpl(WGPUDevice device, |
| HWND window); |
| DAWN_NATIVE_EXPORT WGPUTextureFormat |
| GetNativeSwapChainPreferredFormat(const DawnSwapChainImplementation* swapChain); |
| |
| enum MemorySegment { |
| Local, |
| NonLocal, |
| }; |
| |
| DAWN_NATIVE_EXPORT uint64_t SetExternalMemoryReservation(WGPUDevice device, |
| uint64_t requestedReservationSize, |
| MemorySegment memorySegment); |
| |
| struct DAWN_NATIVE_EXPORT ExternalImageDescriptorDXGISharedHandle : ExternalImageDescriptor { |
| public: |
| ExternalImageDescriptorDXGISharedHandle(); |
| |
| // Note: SharedHandle must be a handle to a texture object. |
| HANDLE sharedHandle; |
| }; |
| |
| struct DAWN_NATIVE_EXPORT ExternalImageAccessDescriptorDXGIKeyedMutex |
| : ExternalImageAccessDescriptor { |
| public: |
| uint64_t acquireMutexKey; |
| uint64_t releaseMutexKey; |
| bool isSwapChainTexture = false; |
| }; |
| |
| class DAWN_NATIVE_EXPORT ExternalImageDXGI { |
| public: |
| ~ExternalImageDXGI(); |
| |
| // Note: SharedHandle must be a handle to a texture object. |
| static std::unique_ptr<ExternalImageDXGI> Create( |
| WGPUDevice device, |
| const ExternalImageDescriptorDXGISharedHandle* descriptor); |
| |
| WGPUTexture ProduceTexture(WGPUDevice device, |
| const ExternalImageAccessDescriptorDXGIKeyedMutex* descriptor); |
| |
| private: |
| ExternalImageDXGI(Microsoft::WRL::ComPtr<ID3D12Resource> d3d12Resource, |
| const WGPUTextureDescriptor* descriptor); |
| |
| Microsoft::WRL::ComPtr<ID3D12Resource> mD3D12Resource; |
| |
| // Contents of WGPUTextureDescriptor are stored individually since the descriptor |
| // could outlive this image. |
| WGPUTextureUsageFlags mUsage; |
| WGPUTextureUsageFlags mUsageInternal = WGPUTextureUsage_None; |
| WGPUTextureDimension mDimension; |
| WGPUExtent3D mSize; |
| WGPUTextureFormat mFormat; |
| uint32_t mMipLevelCount; |
| uint32_t mSampleCount; |
| |
| std::unique_ptr<D3D11on12ResourceCache> mD3D11on12ResourceCache; |
| }; |
| |
| struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase { |
| AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter); |
| |
| Microsoft::WRL::ComPtr<IDXGIAdapter> dxgiAdapter; |
| }; |
| |
| }} // namespace dawn_native::d3d12 |
| |
| #endif // DAWNNATIVE_D3D12BACKEND_H_ |