| #version 310 es |
| |
| struct S0 { |
| int x; |
| uint a; |
| int y; |
| int z; |
| }; |
| |
| struct S1 { |
| int x; |
| S0 a; |
| int y; |
| int z; |
| }; |
| |
| struct S2 { |
| int x; |
| int y; |
| int z; |
| S1 a; |
| }; |
| |
| shared S2 wg; |
| void tint_zero_workgroup_memory(uint local_idx) { |
| if ((local_idx < 1u)) { |
| wg.x = 0; |
| wg.y = 0; |
| wg.z = 0; |
| wg.a.x = 0; |
| wg.a.a.x = 0; |
| atomicExchange(wg.a.a.a, 0u); |
| wg.a.a.y = 0; |
| wg.a.a.z = 0; |
| wg.a.y = 0; |
| wg.a.z = 0; |
| } |
| barrier(); |
| } |
| |
| void compute_main(uint local_invocation_index) { |
| tint_zero_workgroup_memory(local_invocation_index); |
| atomicExchange(wg.a.a.a, 1u); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| compute_main(gl_LocalInvocationIndex); |
| return; |
| } |