blob: 9535aac9aaa56826747b16a863ebbfdd86146a27 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_6b75c3() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_6b75c3();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6b75c3();
}