blob: fb8d73b71c9a4c019eb46c8f5a46fcfdf4842664 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_86f713() {
arg_0[(1).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_86f713();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_86f713();
}