blob: 0cf21e8e531e87211a5c331102e6335feba3999c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device packed_half3* prevent_dce;
};
struct VertexOutput {
float4 pos;
half3 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
half3 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
half3 min_ab0acd() {
half3 arg_0 = half3(1.0h);
half3 arg_1 = half3(1.0h);
half3 res = min(arg_0, arg_1);
return res;
}
fragment void fragment_main(device packed_half3* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = packed_half3(min_ab0acd());
}
kernel void compute_main(device packed_half3* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = packed_half3(min_ab0acd());
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = min_ab0acd();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
return vertex_main_outputs{.VertexOutput_pos=v.pos, .VertexOutput_prevent_dce=v.prevent_dce};
}