blob: 79175e87f6bea91a3cc5b2da3ac10e2744401236 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct S {
int i;
};
uniform S u = S(0);
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
}
error: Error parsing GLSL shader:
ERROR: 0:7: 'uniform' : cannot initialize this type of qualifier
ERROR: 1 compilation errors. No code generated.
tint executable returned error: exit status 1