blob: 78bda06198ac92323357cfcf8c7e58c954c037f0 [file] [log] [blame]
SKIP: FAILED
#version 310 es
void x_200(uint x_14, float x_15, int x_16) {
}
void x_100_1() {
}
void main() {
x_100_1();
}
error: Error parsing GLSL shader:
ERROR: 0:3: 'float' : type requires declaration of default precision qualifier
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1