blob: ae9f404701f88c2426ee1fb1f4dfb3a0f864672f [file] [log] [blame]
@group(1) @binding(1) var arg_1 : texture_2d_array<f32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_4b8103() {
const arg_0 = 1;
var arg_3 = vec2<f32>();
var arg_4 = 1;
const arg_5 = vec2<i32>();
var res : vec4<f32> = textureGather(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_4b8103();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureGather_4b8103();
}
@compute @workgroup_size(1)
fn compute_main() {
textureGather_4b8103();
}