commit | 6f77e28460fa62a7a9467ca0875dedd31396c7df | [log] [tgz] |
---|---|---|
author | Kyle Charbonneau <kylechar@google.com> | Fri Nov 29 00:30:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 29 00:30:00 2024 +0000 |
tree | 42763d318b32153db0816ffcf86d25d89d22e01f | |
parent | 6a6782d84630a614c2b3b893363afbaa6be1044c [diff] |
Add static sampler BindGroupLayout validation This adds the following validation and tests. 1. YCbCr static samplers layout entries must have a sampled texture binding. 2. All static samplers layout entries with a sampled texture binding point to a valid texture binding layout entry. 3. No two static sampler layout entries have the same sampled texture binding. Bug: 42241425 Change-Id: Ic15a15744269eec8a8f785967e7b4b125bc8e8cb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213414 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Kyle Charbonneau <kylechar@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.