commit | 6fcd2dbf85165d68c4f2b176b60ddc51bb1ca1c5 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Dec 19 00:57:45 2023 +0000 |
committer | James Price <jrprice@google.com> | Tue Dec 19 00:57:45 2023 +0000 |
tree | aad40af644cec5c8aed263886795cba72ac39fc9 | |
parent | 44fd934e2adc874bc95db04957e7a088d5c41c99 [diff] |
[spirv-reader] Handle OpConstantNull Use the constant manager's `Zero()` helper. Bug: tint:1907 Change-Id: I83ad26b65ada699379b506dfef174b8987cb4ca7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/165721 Reviewed-by: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.