Track IndirectDrawIndex for all indirect draws Adds an IndirectDrawIndex that tracks the order of indirect draw calls in a render pass so that they can be associated with validated args later. Includes updating the indices of indirect draws merged in from a RenderBundle after the validation batches have been merged. Bug: 495489174 Change-Id: I1639f4f1f827fe8935b6c366b0ab913612fd95e7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/305976 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.