| commit | 121e8ab9e9f491aeb20d63c863b843f097ea01ae | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Tue Oct 07 17:06:54 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 07 17:06:54 2025 -0700 |
| tree | de9d7bcac7492052880b46620b66eba126ba7778 | |
| parent | 35431dab090871f4ec12ae9d524b24c3fc555341 [diff] |
Refactor CaptureAndReplayTests * Add a few helpers to make it easier to test. * Add non-multiple-of-4 label test to unalign capture Change-Id: I6a6a69648f5a517582de413906a81ceddb925a8f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/265316 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Gregg Tavares <gman@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.