commit | 8d98ba02098af43f35e3492acfce4178ba4fcd36 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Sat Nov 02 00:16:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Nov 02 00:16:41 2024 +0000 |
tree | 81ffc2bbbc73861b0cab5b5d1a4e02f0ffa80b03 | |
parent | 6f5b030654e908e2c7d400cbf003a38195c7b00f [diff] |
HLSL-IR: run DemoteToHelper even earlier Run DemoteToHelper before DirectVariableAccess and DecomposeStorageAccess, which both introduce non-core instructions. Bug: 357878226 Change-Id: I52f986e2b4fd11cfdf07a2039a398e79d25d3b8b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213454 Auto-Submit: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.