commit | 70d792919d7c3e505fcb6c9abaaa23980f6a4fee | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Mar 28 18:05:14 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 28 18:05:14 2024 +0000 |
tree | bbdcf0097cc42958c35d26bff85584e4004a99ba | |
parent | 548e853a37e3062c8ef9d54769c6172e91237af0 [diff] |
Roll SwiftShader from 0bacc751b4d1 to ff61926fcedb (3 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/0bacc751b4d1..ff61926fcedb 2024-03-28 rsworktech@outlook.com split source files with the same case-insensentive name into different source sets 2024-03-28 syoussefi@google.com Fix alignment bug with depth/stencil resolve attachment 2024-03-28 rsworktech@outlook.com fix debug build with llvm 16 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC dneto@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dneto@google.com Change-Id: Ie18adba97926e4c1ac66d12c30bafd4939c59abd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181401 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.